| Gameblog special 092509: Senshi Supremacy (among other things) |
[25 Sep 2009|10:55pm] |
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I've been very, very quiet over the last few weeks. Suffice it to say, a lot of things have changed in my life in that time, and the reason I haven't been keeping this up is because I've been working on trying to stay on top of my life. In the last few weeks, I've nearly starved on several occasions, fought to get a job, and started working. I've also been spending a lot of time helping a friend who dearly needed it.
I'm going to give the briefest overview of what's gone on game-wise these last few weeks, but don't expect much, since I'll be glossing over almost all the details. The next update should hopefully bring us back to current.
( So, let's get this thing going eh? )
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| Gameblog Minute 082609 - Weekend schedule |
[26 Aug 2009|06:26am] |
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Persona 4 OST |
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I've been running around like crazy trying to get things done, and I've still quite a bit of running left to do. You guys will have to put up with this update for now - last weekend's sessions will come at a later date when I have more time.
Fridays are now straight out for Kage, due to awesome school-related activities. I'm liable to be busy this friday anyways, since Eve is returning to town. So this is going to leave this weekend's games feeling rather bare.
Friday: Free day, nothing planned. Saturday: Roguelife, so as to give Kage a break this weekend. Sunday: Nothing planned.
Very light weekend indeed, but not much I can do about that. It's hard to get everyone together at the same time right now, and due to Hal's sleeping schedule, that means I can't run Roguelife on sunday without taking Rena out, and she's the only medic the team has and she's been out of a lot. At the moment she's been doing things though, so I'm going to just try to keep running on saturday.
We can discuss this more at length this weekend, or here if you like, but I am considering an alternating schedule with Kage, where we trade off every other saturday. I think this would work best in the long run - after all, we both get more time to plan our games, and that's the only way we can consistently run and be able to include Hal. This means we will have to start playing earlier to get the most done possible. That in mind, I'd like it if we could get everyone together at 4PM EST to play on saturday. I hope this is not a problem.
Also, to Halconnen: Maybe we can arrange another session of Rebellion 20XX at some point, if you like. Don't know how we'll fit it into this weekend, but maybe something will come up.
If anyone else would like to run a game on one of the free days, please let me know. I'd love to play something else. Otherwise, I may decide to look elsewhere for a game. I hear Olf might be convinced to run a 3.5 game... and I do love me some 3.5.
Anyhow, I've got to run, so please leave any comments or whatever.
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| Ghost Story |
[22 Aug 2009|08:31am] |
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So, I finally went and did it. I started writing a ghost story. Dunno if I'll keep it going, but I think I've got a rather interesting premise here at least! ( Tell me what you think. )
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| Gameblog special: Rebellion 20XX Game Document |
[18 Aug 2009|05:47am] |
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The Protomen - The Will of One |
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It is a cold, dreary night in Metro Terrace, in the year 20XX. Throughout the streets, all is quiet, save for the chill wind and the thrumming of robotic sentries patrolling the rooftops and alleyways. On occasion, a figure darts from building to building, hoping to avoid these sentries. To be caught means interrogation, and to be interrogated means a sure death. If not for him, than for the one he hopes to meet.
The people of Metro Terrace live in constant fear of their terrifying leader, and go to great lengths to avoid attracting undue attention. Happiness is mandated, and compliance is obligatory. To act in a manner detrimental to this new society is to act in defiance of its leader - to act in defiance is to become a terrorist. Terrorism is punishable by death.
This is the world you have been born into. But there is something different about you.
For you are not human.
( Click here to read more. )
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| In Review: Darkon (2006) |
[06 Jul 2009|09:19pm] |
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Possibly the only film I will say is required watching for any gamer, no matter what system they play, or what setting they run.
Darkon is not your regular film. If it is anything, I would say it is a documentary, about a fictional realm known as Darkon, the the not-so-fictional people that inhabit it. There's a lot of talk about why they game, what the game has done for them, and what the game allows them to do. It's actually quite interesting and surprising in many aspects, because it shows us some things we may not entirely realize about ourselves. Plus, it is just hilarious as hell watching these LARPers go to the extremes that they do.
There's not much plot - it's a documentary, after all. But it is an interesting look into the kinds of people who game, and a look at what attracts them to these games.
As mentioned before, this is basically required watching. If you're a gamer, new or experienced, young or old, you should see this movie. I don't care what system you play in, because it is just as applicable to Star Wars as it is to Warhammer or Forgotten Realms. I don't care if you're strictly tabletop, full out LARPER, or just freeform roleplaying. This movie explores the things that attracts everyone to it.
So watch this. Just try not to take it too seriously, because as the film clearly shows, when you take the game too seriously, it really can have impacts in the real world.
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| In Review: Some documentaries! |
[04 Jul 2009|02:35am] |
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Last of the bunch, I've got some documentaries I thought were worth sharing on the heap. Because they are short, however, I'm going to lump them all into one review.
Dan Akroyd Unplugged on UFOs (2005)
Pretty straightforward, it's Dan Akroyd talking about UFOs, where they might be coming from, and why they might be here. But he takes it a step further, and also talks about what measures we as a people should take in regards to these extraterrestrials, and some things to consider. About an hour and a half long, it's definitely thought-provoking. Whether what he's talking about is real or not doesn't really matter, because regardless, there are some interesting ideas presented, and that's why I write these reviews after all: to help give people some ideas for games.
Give it a watch sometime. You might be able to pull some interesting concepts for alien races out of it.
National Geographic: The Devil's Bible
Oh man, this one was a load of fun. I had no idea this thing actually existed, and it is incredible that it does. This special is all about the grimoire known as the Devil's Bible, and about the longstanding history behind it, as well as the unveiling of some of the truths behind its creation.
Seriously, give this a watch. You could probably get some interesting ideas for games out of this - a neat adventure hook at the very least. Definitely worth the time to see it.
Life After People (2008)
Oh the Discovery Channel, you will forever be the bane of my existence. Sit me down in front of the Discovery Channel or History Channel, and odds are I won't move for hours, excepting to go to the bathroom, perhaps. Life After People is one of those specials that is a MUST see for anyone that is running a post-apocalyptic setting, because it really puts things into perspective. What happens when people are gone? The type of apocalypse doesn't really matter. If humankind were to suddenly vanish from the face of the Earth tomorrow, what would happen? That's what this special is about. It is extremely interesting.
If you're going to run a post-apoc game, definitely fucking watch this. They go over periods of degredation, from a day after people all the way to five thousand years. You'll definitely wanna check this out.
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Phew, only one more review to go. I'm really blowing through these things tonight. Guess I'll wrap up with the last one, and I should be totally caught up.
I'll note that I watched Fanboys, but will not be reviewing it, because while it was a fun movie, there's absolutely nothing I think you could really use for it game-wise.
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